The rooms

30 Indoor Games in Mississauga: Every Room at Cube Challenges

All thirty rooms at Cube Challenges in Mississauga, by category: ten Physical, seven Brain, thirteen Skills, three difficulty levels each. Prices and booking.

30 Indoor Games in Mississauga: Every Room at Cube Challenges

Thirty rooms, three categories

Cube Challenges in Mississauga is thirty indoor games, each one its own room. A team of two to six wears RFID wristbands, shares one score, and moves between the rooms in any order for 60 or 90 minutes. At every door the team picks one of three difficulty levels; clearing a harder level scores more, and a missed room can be replayed by scanning back in.

The rooms fall into three categories. This page lists all thirty, with what each one asks of you. Every name links to the room's own page, with photos.

The ten Physical rooms

Rooms that ask you to move: climb, cross, balance, run.

  • Cardio: cross the room on climbing handles without touching the red floor, and clear the horizontal bar before time runs out.
  • Golden Gate Bridge: teamwork and a plan to cross the bridge and reach the far end in time.
  • Gym Tonic: strength, stamina and speed, in that order.
  • Knock Out: be smart and quick to avoid the knockout.
  • Laser Maze: through a web of laser beams without tripping one and setting off the alarm.
  • Lava Land: use the rocks and objects to stay off the lava while connecting the paths on the screen.
  • Red Ropes Area: through the black ropes without touching a red one, as fast as you can.
  • Restricted Area: cross without touching the restricted zones on the floor, or the alarm goes.
  • Road to Olympus: cross the path and climb to the top before time expires.
  • Speed Barrels: a running challenge that finds your limit.
A player hanging from the bar in the red-lit Cardio room

The seven Brain rooms

Memory, maths, pattern and music, all against a clock.

  • All In: push the correct cards on the walls before time runs out.
  • Bomb Squad: one calculation; get it wrong and the building blows up.
  • Candit: follow the instructions on the screen to make the desserts, without letting the sweets distract you.
  • Clef De Sol: press play, and then you will need to play some music.
  • Genius: the hardest arithmetic in the building, done fast.
  • Rainbow Mind: a colour station each, the correct button combinations, fast and without a mistake.
  • Worlderland: answer the questions and match the photos to countries on the world map.
A player pressing numbers on the giant keypad in the Genius room

The thirteen Skills rooms

Aim, timing, balance and steady hands.

  • 7 Blocks: build the block shown on the screen out of the cubes in the room before the one on the screen falls.
  • Bubble Trouble: complete the words on the screen, fast.
  • Buzzer Beater: score as many baskets as you can before the buzzer.
  • Color Twist: hands and feet on the coloured floor wherever the wall shows, without falling over.
  • Crazy Circuit: hold the ring steady along the route from start to finish without losing all your lives.
  • Crystal Maze: tilt the playfield and guide the ball into the correct hole. There is more than one.
  • Hangry Monkey: fill the basket with the fruit the monkey asks for while dodging the barrels she throws.
  • Hitball: roll the balls and score in the holes.
  • Lights On: perception and quick reaction.
  • Shooting Farm: crank the well to power the guns, then shoot the targets in the farm.
  • Slingshot Madness: find the targets among Cubio's belongings and hit them with your slingshot.
  • Subbuteo: beat the goalkeeper.
  • Target 8: land as many balls as you can in the rotating targets.
A player shooting at the hoops in the Buzzer Beater room

How teams pick rooms

There is no set route. A first visit usually mixes all three categories at level one or two to find out what the team is good at, then goes back to those rooms a level up, because a harder level cleared is worth more than a new room cleared.

A team with a strong climber sends them to Cardio and Road to Olympus; a team with a quick calculator takes Bomb Squad and Genius; everyone gets a turn at Buzzer Beater.

Players must be 7 or older, under-13s play with an adult on the team, and anyone under 18 needs a waiver signed by a parent or guardian. Comfortable clothes and running shoes for everyone.

Prices and booking

$32.99 per person for 60 minutes or $38.99 for 90, the same price every day of the week, and both cover all thirty rooms. Book a session by choosing a date and a time; the FAQ has the booking terms. Browse the rooms with photos on the rooms page, or for a group event with its own party area see events and parties.

3185 Unity Dr, Unit 1, Mississauga, ON L5L 4L5. Monday to Thursday 4pm to 10pm, Friday 4pm to midnight, Saturday 10am to midnight, Sunday 10am to 10pm.

“An amazing place to enjoy with friends and family! Both adults and kids had a blast…”

Suzanne E. · Google review · August 2025

Questions

Are all thirty rooms open every session?

Yes. All thirty rooms are open to your team for the whole session, in any order, and you can return to any room as often as the clock allows.

Do we have to finish all thirty?

No. You choose which rooms to play and how often to go back. Most teams spend the second half of a session replaying the rooms they liked at a harder level.

How do the difficulty levels work?

Every room has three levels, and the team picks one at the door each time it scans in. Clearing a harder level scores more, so moving up in a room you have already cleared is the fastest way to climb the leaderboard.

Which rooms suit kids?

Players must be 7 or older and under-13s play with an adult. At level one, most rooms work for that age; the Brain and Skills rooms involve no climbing.

How long is each room?

Each attempt is short, a few minutes at most, which is how a team gets through so many rooms in 60 or 90 minutes.

What does a session cost?

$32.99 per person for 60 minutes or $38.99 for 90, the same price every day of the week, covering all thirty rooms.

More guides

Physical Games for Kids and AdultsBrain Games You Play in Person: 7 RoomsSkill Games: 13 Rooms of Aim and Timing